Dragon vs Flying Saucers
Example game made with the DragonRuby Toolkit and the Book "Building Game with DragonRuby"by Brett Chalupa.
Source code can be found here : https://github.com/loranger32/dragon-vs-flying-saucers
- 5 Levels
- final boss fight
- high scores save
- animated credits
Still some rough edges to be polished.
CREDITS:
SPRITES:
- dragon, flying saucers explosions and stars: DragonRuby Engine package
- fireball: Brett Chalupa (from the book)
- cloud: Ian Peter (https://opengameart.org/users/ian-peter)
- flying saucers: Gamedevtuts+ (http://gamedev.tutsplus.com/articles/news/enjoy-these-totally-free-space-based-s...)
- player explosion: jrob774 (https://opengameart.org/users/jrob774)
- final boss : MillionthVector (http://millionthvector.blogspot.de) (Creative Commons BY License: https://creativecommons.org/licenses/by/4.0/)
- final boss explosion: Cuzco (https://opengameart.org/content/explosion)
- backgrounds : greggman (https://opengameart.org/content/backgrounds-for-2d-platformers)
SOUNDS AND MUSIC
- in-game music, fireball shoot and flying saucer explosion: Brett Chalupa (from the book)
- game-over sound: Sauer (https://opengameart.org/content/oldschool-win-and-die-jump-and-run-sounds)
- credits music: the-field-of-dreams by pauliuw (https://opengameart.org/content/the-field-of-dreams)
- final boss music: Orbital Colossus by Matthew Pablo (https://matthewpablo.com)
- end game music: Victory! (Composed, performed, mixed and mastered by Viktor Kraus - https://opengameart.org/content/victory-1)
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | loranger32 |
Genre | Shooter |
Made with | DragonRuby GTK |
Tags | dragonruby |
Comments
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Hi, Thanks a lot for playing and for your comment ! And you're right, 'z' and 'j' don't work. I don't think they are actually needed, so I think I will just remove them from the opening page.
Very nice! I managed to win. It seems that `z` and `j` don't fire (at least they don't start the game).